local extension = Package:new("tea_ex_cards", Package.CardPack)
extension.extensionName = "wild_collection"
extension:loadSkillSkelsByPath("./packages/wild_collection/pkg/tea_ex_cards/skills")
Fk:loadTranslationTable{
  ["tea_ex_cards"] = "茶水额外牌堆",
}

local shotSlash = fk.CreateCard{
  name = "&tea_shot__slash",
  type = Card.TypeBasic,
  skill = "tea_shot__slash_skill",
  is_damage_card = true,
  suit = Card.Heart,
  number = 13,
}
Fk:loadTranslationTable{
  ["tea_shot__slash_skill"] = "射杀",
  ["tea_shot__slash"] = "射杀",
  [":tea_shot__slash"] = "基本牌<br/><b>时机</b>：出牌阶段<br/><b>目标</b>：一名其他角色<br /><b>效果</b>：对目标角色造成1点伤害。<br/>",
}

local tea = fk.CreateCard{
  name = "&tea__analeptic",
  skill = "tea__analeptic_skill",
  type = Card.TypeBasic,
  is_damage_card = true,
}
Fk:loadTranslationTable{
  ["tea__analeptic_skill"] = "茶",
  ["tea__analeptic"] = "茶",
  [":tea__analeptic"] = "基本牌<br/><b>时机</b>：①出牌阶段；②你濒死时<br/><b>目标</b>：①包括你在内的一名角色；②你。<br /><b>效果</b>：①复原目标武将牌，本回合其手牌上限+1；②目标角色回复1点体力。<br/>",
  ["#tea__analeptic_skill"] = "使用【茶】",
}

local calm_elixir = fk.CreateCard{
  name = "&tea__calm_elixir",
  equip_skill = "tea__calm_elixir_skill",
  type = Card.TypeEquip,
  sub_type = Card.SubtypeTreasure,
}
Fk:loadTranslationTable{
  ["tea__calm_elixir"] = "安神丹",
  ["tea__calm_elixir_skill"] = "安神丹",
  [":tea__calm_elixir"] = "宝物牌<br/><b>效果</b>：锁定技，当你失去体力时，防止之（每回合限一次）；当你成为黑色牌的目标后，若你已受伤，你弃置装备区里的【安神丹】或重铸三张红色手牌，然后回复1点体力。<br/>",
}

extension:loadCardSkels{shotSlash, tea, calm_elixir}
-- extension:addCardSpec("tea_shot__slash", Card.Heart, 13)
extension:addCardSpec("tea__analeptic", Card.Spade, 3)
extension:addCardSpec("tea__analeptic", Card.Club, 3)
extension:addCardSpec("tea__analeptic", Card.Heart, 3)
extension:addCardSpec("tea__analeptic", Card.Diamond, 3)
extension:addCardSpec("tea__calm_elixir", Card.Heart, 8)
return extension